Makerspaces in the Early Years: Beliefs, practices, and knowledge of Icelandic school teachers and professional staff in museums, libraries, and makerspaces

Authors

DOI:

https://doi.org/10.24270/serritnetla.2019.41

Keywords:

MakEY, makerspaces, early years' education, digital literacy, creativity

Abstract

In recent years there has been an increased interest and development regarding makerspaces in educational practices with children. Makerspaces enable people to make digital or non-digital things, tinker, hack, be playful and creative and contain a range of resources, for example, art and craft materials, 3D printers, and laser cutters. The aim of the research study reported in this paper is to examine the beliefs and practices of Icelandic early year educators, and professional staff working in libraries, museums, and makerspaces with regard to the value and development of makerspaces for the 3-8 age group. The study is part of the European MakEY project Makerspaces in the Early Years which focuses on how makerspaces can foster the digital, multimodal and design literacy and creativity of young children. Data was collected via online survey during the summer 2017 in seven participating European countries and the total number of responses were 633 including 254 from Icelandic participants (Lahmar et al., 2017).

The results from the Icelandic part of the study, reported in detail in this paper, show a gap between teachers and museum and/or library staff regarding prior knowledge and experience of makerspaces. A minority of teachers (17%) were familiar with the makerspace concept, compared to the majority of librarians and workers at museums and makerspaces (72%). Approximately 28% of librarians and museum and makerspace staff had earlier experience of using makerspaces and 13% had organised makerspaces before. On the other hand, 15% of the teachers had used makerspaces before and 7% of them had organised makerspace activities. It varied whether participants’ workplaces provided different elements associated with makerspaces. About half of teachers, librarians and museum staff considered appropriate hardware enabling the creation of digital artefacts to be provided regularly, frequently or better (monthly to bimonthly, at least once a week or always). Around half of the teachers and a quarter of the museum/library staff thought this was true regarding a space in which children could use tools to make objects, tinker and be creative. About a third of the latter group and 12% of the teachers said this applied to equipment that enabled children to learn coding. Regular access was much less frequent to other elements associated with makerspaces. This included Tools and/or electronic kits to enable making related to STEM/STEAM activities, a 3D printer, and/or 3D printer pens or laser cutters. The vast majority of both groups thought these elements were never available. The majority of museum and library staff believed it would be difficult to obtain the necessary finances, staff or specialized equipment to set up makerspaces in their workplaces. However, the majority of the participants felt it would be useful to receive training in relation to makerspaces, especially in activities that could be undertaken but also in materials needed, health and safety aspects and how to assess children’s learning in makerspaces. The majority of participants (73% of the teachers and 60% of the library, museum staff) considered learning in makerspaces very or somewhat closely aligned with their educational philosophy?

Makerspaces can play a key role in developing general education in Iceland in terms of digital literacy utilising new technology in order to establish a maker culture. It is important to develop young students’ programming abilities, together with providing in-service teacher training and supporting the professional development of teachers and other professionals who educate young students this context. This would facilitate the establishment of a maker culture at institutions that could support young students’ education and maintain their interest. Moreover, the academic work carried out by the MakEY project is an important step towards examining and establishing the use of makerspaces for educating young learners in formal and non-formal learning spaces

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Author Biographies

  • Sólveig Jakobsdóttir
    Sólveig Jakobsdóttir (soljak@hi.is) is an associate professor at University of Iceland School of Education. She completed an M.Ed. degree in instructional systems and technology in 1989 from University of Minnesota and a doctoral degree from the same institution in 1996, focusing on school computer use. Sólveig started work at Iceland University of Education in 1997 and has led RANNUM – Centre for Educational Research on ICT and Media from its foundation in 2008. Her research and teaching has been on ICT in education, and online and distance teaching and learning. ORCID ID: https://orcid.org/0000-0002-4205-0888.
  • Kristín Dýrfjörð
    Kristín Dýrfjörð (dyr@unak.is) is an associate professor at the University of Akureyri, School of Humanities and Social Sciences, Faculty of Education. She has long-term experience as a preschool principal in Reykjavík, has worked for the teachers’ union and taken part in the development of the national curriculum at the Ministry of Education, both before and after taking up a position as a scholar in academia. Her research interests are: early childhood studies, democracy, policy studies and the connection between science and creativity in early childhood. ORCID ID: https:// orcid.org/000-0003-1559-713X
  • Skúlína Hlíf Kjartansdóttir
    Skúlína Hlíf Kjartansdóttir (shk@hi.is) is an adjunct at the University of Iceland / School of Education. She holds a B.Ed. degree, and a diploma in crafts education from the Iceland University of Education, a B.A. degree in 3D Design from Camberwell College of Art and a master’s degree in art / sculpture from Wimbledon College of Art / Kingston University. Skúlína has served as a teacher and manager at primary, lower secondary and upper secondary schools. She is currently studying for a Ph.D. at the University of Iceland. Her teaching and research interests include art & design education, technology education, ICT in education, multimodal literacy, educational policy and practice. ORCID ID: https://orcid.org/0000-0001-6817-5462
  • Svanborg R. Jónsdóttir
    Svanborg R. Jónsdóttir (svanjons@hi.is) is an associate professor at the School of Education University of Iceland. She completed a B.Ed.-degree at the Iceland University of Education in 1978, an M.A. degree in pedagogy from the University of Iceland and a Ph.D. from the University of Iceland, School of Education in 2011. Her thesis is titled The location of innovation education in Icelandic compulsory schools. Her research fields are innovation- and entrepreneurial education, curriculum development, creativity in education, school change and self-study of teacher education. http://orcid.org/0000-0002-8194-0939
  • Svava Pétursdóttir
    Svava Pétursdóttir (svavap@hi.is) is a Lecturer/Assistant Professor in the School of Education, University of Iceland. She completed a B.Ed. degree from the Iceland University of Education in 1989 and a doctorate in education from the University of Leeds in 2012. The title of her thesis is Using information and communication technology in lower secondary science teaching in Iceland. Her research interests are in the field of ICT in education, teachers’ professional development and science education. ORCID ID: https://orcid.org/0000-0002-1206-8745

Published

2020-02-11

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